Patch notes v1.1.2 → v1.1.3
Bitty Engine » Devlog
v1.1.3 Aug. 31, 2021
Enhanced modules, improved usability, fixed some bugs.
- Added a `Path.savedGamesDirectory` static variable
- Added a `pie(...)` function
- Added an `image:blit(...)` method
- Added navigation by keypad support to text-based editors
- Fixed a stuck issue of HTML build
- Fixed a directory browsing issue (Linux)
- Fixed a table traversing issue of the debugger
- Fixed a debug panel dragging issue
- Fixed an exiting issue from code
- Fixed a sprite playing issue when all parameters omitted
- Fixed a resetting bug of `Application.setCursor(...)`
- Upgraded ImGui from v1.83 to v1.84
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Bitty Engine
Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
| Status | Released |
| Category | Tool |
| Author | Tony Wang |
| Tags | bitty-engine, game-development, Game engine, lua, programming |
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- Patch notes v1.3.1 → v1.3.2Feb 06, 2025
- Patch notes v1.3 → v1.3.1May 14, 2024
- Update notes v1.2.2 → v1.3Jan 17, 2024
- Patch notes v1.2.1 → v1.2.2Sep 16, 2023
- Patch notes v1.2 → v1.2.1Feb 15, 2023
- Update notes v1.1.8 → v1.2Aug 31, 2022
- Patch notes v1.1.7 → v1.1.8Aug 20, 2022
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