Patch notes v1.1.2 → v1.1.3:
Bitty Engine » Devlog
v1.1.3 Aug. 31, 2021
Enhanced modules, improved usability, fixed some bugs.
- Added a `Path.savedGamesDirectory` static variable
- Added a `pie(...)` function
- Added an `image:blit(...)` method
- Added navigation by keypad support to text-based editors
- Fixed a stuck issue of HTML build
- Fixed a directory browsing issue (Linux)
- Fixed a table traversing issue of the debugger
- Fixed a debug panel dragging issue
- Fixed an exiting issue from code
- Fixed a sprite playing issue when all parameters omitted
- Fixed a resetting bug of `Application.setCursor(...)`
- Upgraded ImGui from v1.83 to v1.84
Get Bitty Engine
Bitty Engine
Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Status | Released |
Category | Tool |
Author | Tony Wang |
Tags | bitty-engine, game-development, Game engine, lua, programming |
More posts
- Patch notes v1.3 → v1.3.1:May 14, 2024
- Update notes v1.2.2 → v1.3:Jan 17, 2024
- Patch notes v1.2.1 → v1.2.2:Sep 16, 2023
- Patch notes v1.2 → v1.2.1:Feb 15, 2023
- Update notes v1.1.8 → v1.2:Aug 31, 2022
- Patch notes v1.1.7 → v1.1.8:Aug 20, 2022
- Patch notes v1.1.6 → v1.1.7:Apr 02, 2022
- Patch notes v1.1.5 → v1.1.6:Jan 07, 2022
- Patch notes v1.1.4 → v1.1.5:Nov 25, 2021
- Patch notes v1.1.3 → v1.1.4:Sep 29, 2021
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